Art Producer
In a nutshell Title: Art Producer (Unity)
Location: UK, Remote first
The Who, What, Where, When & Why
Oxford Medical Simulation (OMS) builds immersive, scenario-based simulations that help clinicians learn safely and deliver better patient care. Our art team (art, animation, tech art/tech anim) is central to bringing clinical reality to life in Unity.
We’re hiring an Art Producer to create pace and clarity across our art disciplines, stand up and manage external art vendors to keep us shipping. You won’t be a line manager; you’ll be the force-multiplier who sequences work, clears blockers, and raises quality.
What you’ll be doing:
Own planning & flow: Build and run the art plan across multiple interdependent projects; map dependencies; run sprint/milestone cadences with Simulation Delivery.
Prioritise with purpose: Balance capacity vs. demand; keep a visible, trusted source of truth (Jira/ShotGrid or equivalent) for who’s doing what and when.
Vendor program: Source, evaluate, and onboard outsource partners; define SOWs, budgets, SLAs, and style/tech packs; manage throughput, feedback, and acceptance.
Quality gates: Define acceptance criteria; run reviews; ensure deliveries meet style and technical compliance
Pipeline stewardship: Partner with Tech Art to evolve Unity pipelines (FBX import, rig/retarget, Avatar/Timeline, prefab variants, addressables).
Risk management: Track critical path, unblock issues fast, manage change requests, and communicate decisions clearly to stakeholders.
Reporting & KPIs: as needed.
Cross-team comms: Keep Art, Delivery, Product, Engineering, and QA aligned with concise updates and decision logs.
Who you are:
Production experience creating, managing and shipping 3D content in Unity across multiple art disciplines (env, characters, props, animation).
Deep understanding of art/anim pipelines (rigging/retargeting, import/export, materials/shaders, LODs, performance optimisation in URP/HDRP).
Vendor management experience (outsourcing/insourcing mix, SOWs, budgets, SLAs, feedback cycles, QC).
Proven scheduling & tooling: Comfortable in Jira/ShotGrid (or similar), Google Workspace, version control, and documentation hygiene.
Technical literacy: You can evaluate quality and technical compliance.
Bias to action: High energy, proactive communication, and a calm head under time pressure.
Mission alignment: Motivated by improving clinical readiness and patient outcomes.
Bonus Points:
Hands-on skills in Maya, Substance 3D, ZBrush and Unity look-dev.
Experience in medical/serious games or other performance-constrained 3D applications.
Familiarity with addressables, asset bundles, and automated validation tools.
Basic budgeting/forecasting for vendor throughput.
About Oxford Medical Simulation
Our award-winning simulation platform is transforming the way healthcare and educational institutions train, assess, and recruit healthcare professionals. By combining cutting-edge 3D visualisation with artificial intelligence and leading educational theory, OMS delivers all of the benefits of physical simulation whilst delivering significant savings and improving patient care.
Since launching the award-winning OMS Platform in 2018, we've grown fast - partnering with over 150 leading healthcare institutions worldwide. From Oxford University and NYU to Mayo Clinic and the NHS, even the world’s top pediatric hospital use OMS. We’re helping transform healthcare training with immersive, on-demand clinical simulation
Oxford Medical Simulation is committed to equal treatment and opportunity in all aspects of recruitment, selection, and employment without regard to gender, race, religion, national origin, ethnicity, disability, gender identity/expression, sexual orientation, veteran or military status, or any other category protected under the law. Oxford Medical Simulation is an equal opportunity employer; committed to a community of inclusion, and an environment free from discrimination, harassment, and retaliation.
Who we are
We are Skiers / Boarders, Runners, Rowers, Pilots, Magicians, Weavers, Photographers, Game heroes, Movie Buffs, and every other variety of people. We are hard working. We are passionate about what we do. We care about the work. We care about each other. We care about pushing the envelope and we care about using our working lives to make the world a better place.
We value these behaviours above all:
Care & Pride - we take care and pride in everything we do
Growth mindset - we push the boundaries so we are adaptive, inventive and always learning
One Team - we are in it together, mucking in and supporting each other with humour and humility
Sound like you?
Benefits
38 days annual leave (incl. Public holidays)
Private Medical Insurance
Flexible work environment - work from home/ remote first
Pension: 3% company and 5% individual contribution
£500 one-off office set up allowance
High specification work laptop and oculus headset
Enhanced maternity, paternity and adoption leave
If you have any questions please contact our Senior Talent Acquisition Manager: [email protected]
As part of our hiring process, we are unable to provide individual feedback on interviews. We appreciate your understanding and interest in OMS.
Please note that we only accept applications submitted through our careers page, which you can access via the Apply button on LinkedIn or directly through our website. We will not be accepting CVs via email or LinkedIn messages.
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